local blaze = require "blaze"
local app = require "app"
local slotlib = require "club.threecard.slotlib"
local log = blaze.logging.get("gameplay")

local M = {}

M.state = {
}

M.mutations = {
    -- args.player 获得赔付的玩家
    -- args.payout 赔付的倍数
    player_hit = function(store, state, args)
        store.emit("玩家获得赔付", args)
    end
}

return M